Test Your Go Strength

50 Whole Board Problems

by Naoki Miyamoto

ISBN 4-8718701-8-9

150 pages. ~ Win/Mac CD

Book or CD Retail: $15.95

Book & CD Retail: $27.95

How strong are you? Here is a book that will test your perceptiveness in the game. 50 Whole Board Problems to test and rate your skill: gain an indication of what your rating might be.

More importantly, develop your Go judgment, so that you can avoid bad moves and find powerful play in your own games.

Miyamoto has selected 50 go board situations that arise in typical games. In each he poses the challenge to find the best of 5 points. Will your answer match the best play or the worst? Regardless, you will find a clear explanation of the strengths and weaknesses of each move. As you work your way through the book, you will discover the strengths and weaknesses in your own game, and you will gain an understanding of how to increase your playing strength.

Part One: Fuseki Problems ~ 20 problems.
Part Two: Midgame Problems ~ 20 problems.
Part Three: Endgame Problems ~ 10 problems.

Windows / Macintosh OS 9 - Classic (under OS X) CD of all the book's problems:

Interactively study these 50 whole board problems by a Japanese 9-dan, along with Chinese 9-dan, Zhu Jiu Jiang's (JuJo's)new insight and better moves. As often as not, Zhu Jiu (who has beaten some of the legends of this century) found a better move than the book! Some of them would surprise a 6-dan!

These two professional's commentary is further explained and expanded by Bruce Wilcox using his Instant Go approach. Bruce Wilcox took the book commentary designed for strong dan players, added Jiu Jiang's comments, filled in comments on additional bad moves, and then explained and elaborated what each professional said using Instant Go theory so readers could better understand and learn.

TRY TO MATCH THE PROS!

Where would you play unaided? All you have to do is click where you think the move should be and you'll see what the pros think. Guess the answer again and again, or step through all choices, good or bad, studying each commentary.. We've even included a crash course in theory so you can bone up before attempting these problems! With each problem you will discover and learn basic principles which can be applied in real game situations.

Included is an interactive crash course in Instant Go Opening, Midgame, and Endgame theory so you can bone up before attempting these problems!